Includes aerial glory kills for flying enemies like Cacodemons and weapon-specific execution animations.
Abstract Project Brutality is a popular community-made overhaul mod for classic Doom engines that adds weapons, enemies, and mechanics inspired by modern shooters. This paper proposes the design and implementation of a free add-on that introduces a polished "Glory Kill" system—contextual melee finishers that reward players for aggressive play—compatible with Project Brutality and typical GZDoom-based ports. The addon aims to be balanced, accessible, and modular so server operators and single-player users can enable or disable features easily.
: Recommended for use in tandem with Project Brutality to enhance graphics and gore, though users should avoid version 5 due to compatibility issues with PB 3.0. How to Perform Glory Kills To execute these moves in Project Brutality :
: Using your chosen language and any example scripts provided by the game's modding API, start scripting your mod. This might involve adding custom logic to an enemy AI, a player ability, or a new type of interaction.