Complete Joining Tmodloader: Reload
| Aspect | Effect | |--------|--------| | | Adds 1–15 seconds depending on mod count & PC speed. | | Memory usage | Spikes during reload, then stabilizes. | | Mod cross-comms | Ensures all mods see final IDs (e.g., Thorium → Calamity recipes). | | World corruption risk | Very low; reload happens before world data is accessed. | | Multiplayer sync | Guarantees client’s internal state matches server’s post-reload. |
: Even small differences in mod versions or the tModLoader build itself can prevent the final "Joining" phase from succeeding. Troubleshooting the "Stuck" Screen reload complete joining tmodloader